"Our vision is a world
where young people are equipped today with the tools necessary to not
only survive, but thrive in the tough employment marketplace of
Explore how to bring neuroscience into the learning space through an exciting and innovative technology. Mindz Brainplay delivers a highly interactive and engaging seminar taking you on a fascinating journey into the brain, brain health, neuron communication and the possible future of a brain-controlled world. This session will uncover the educational connection of neuroscience and learning, whilst showing how the application is fully aligned to a number of Australian curriculum subject areas.
Designed for students from years five through twelve, Mindz Brainplay takes neuroscience out of the lab and onto the streets - delivering an entertaining and fascinating insight into the workings of the mind.
For further details go to our website: www.fedd.org.au
Presenter: Ben Currell
How does a teacher/school effectively assess students’ progress and performance in this new subject for Primary Schools with the introduction of the Digital Technologies Curriculum in full flight this year, and acknowledging all the support provided by those providers and sellers of Digital Devices, Coding Solutions and Helpful (not so) Tips in Social Media,. Join Paul Moro in an insightful and hands on approach to unpacking and simplify this crucial part of delivery, which others have failed to support.
During the workshop, Participants will:
Please Note: Participants will need to bring a laptop/netbook as the resources will be shared through USB storage devices.
This workshop focuses on the use of 21st Century Learning Design research to explore how technology can be used effectively to facilitate collaboration within a classroom environment. Participants will be introduced to and explore a number of learning tools across different platforms to demonstrate how students can be immersed in a technology rich learning environment.
Suitable for both primary and secondary teachers, come and see how you can increase collaboration and enrich learning experiences using cross platform tools.
Presenters: Jodie Rybicki and Alison Welsh
This introductory workshop is designed specifically for K-12 teachers who would like to introduce Minecraft: Education Edition into their classroom.
Most importantly, participants will learn how to construct learning around and within Minecraft: Education Edition by exploring lesson examples and then preparing lessons themselves.
Please Note: Participants will need to bring a laptop/netbook and It is recommended that you bring a mouse with Minecraft Education Edition installed.
The digital era is upon us, and we must empower our children to be smart and responsible users of technology while avoiding the treacherous and harmful online world. To address this urgent need, the global “DQWorld” online education program is pioneering efforts to promote student digital citizenship. DQWorld has been funded globally by over 100 major organisations including UNESCO, World Economic Forum, Singtel, Optus, Nanjing University, Stanford University.
A FEDD Consultant will be present how to easily implement the DQ Program into your school and how to open constructive dialogue with students that will encourage all children to become DIGITAL LEADERS of tomorrow. An extensive set of resources are available free for teachers and students. These include access to the online videos, Teacher Workbooks, Student Workbooks, and research data is made available through individual reports for each school.
Makerspaces are physical spaces that have been designed to support the maker in the design, creation and building of new projects and technologies. Makerspaces are also about collaboration and working together to create products that service a need or identified problem.
Makerspace in STEM is the deliberate positioning of student learning in contexts that require the drawing together of skills and knowledge from the areas of science, technology, engineering, and mathematics to create, construct, and critique a product.
With the easy access to 3D modelling and low-cost tools such as robotics, 3D printers and rapid laser cutting technologies, schools can bring future-focused thinking and learning processes into the school environment.
1800 34 FEDD (1800 34 3333)
FEDD is registered as a charity with the Australian Charities and Not-for-profits Commission ABN 57 608 797 744
Address: 142 Northwood Street, West Leederville, WA, 6007